Automatic registering of textures that you include in your project.In Game configurable settings for your mods. A fully featured custom Tower system that makes adding new Towers vastly easier.It needs to be run like a mod What can this API currently help with As a side note, make sure the mod is in your game's Mods folder. So just make your mods like normal and you'll see the new features pop up in Visual Studio Intellisense. Much of this API is built using extension methods, which means it's created to work along side the game's own code. In your mod files, you can now use using BTD_Mod_Helper and derivatives like using BTD_Mod_Helper.Extensions to access the Mod Helpers contents. In your mod's Visual Studio project add a reference to BloonsTD6 Mod Helper.dll or BloonsAT Mod Helper.dll depending on your game. NEW: For the most up to date information, use our GitHub Wiki It was created with the successes and failures of previous APIs in mind so it's significantly easier to use. A powerful and easy to use API for modding BTD6, BATTD, and other Ninja Kiwi games.
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